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    Nwu 1.3.1

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    Eol
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    Posts: 41
    Join date: 05/11/2010

    Nwu 1.3.1

    Mensaje por Eol el Sáb 4 Dic 2010 - 20:48

    Naruto Wars Unlimited 1.3.1


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    HERO BALANCE

    Temari:
    - Wind Scythe Jutsu cooldown increased from 10 to 15 sec. and manacost increased by 30.
    - Gust Damage decreased form 100/160/220/280 to 50/100/150/200.
    - Gust decreased slow/armor effect from 4 to 3 seconds and range from 800 to 600.
    - Ultimate damage reduce from 100/150/200 to 70/120/170.
    - Ultimate mana cost increased from 250/400/550 to 275/450/680.
    - Ultimate cooldown increased form 150/90/55 to 150/115/80.
    - Base damage reduce by 10 and int grow decreased form 3 to 2.8.
    - Movement speed decreased from 295 to 290.

    Kimimaro
    - Increased damage of first skill form 15% / 25% / 35% / 45% to 30% / 40% / 50% / 60%.
    - Increased mana cost of first skill from 25 to 30.
    - Increased movement speed bonus of Cursed Seal from 15 to 20.
    - Cursed Seal mana cost decrease from 100 to 50 / 60 / 70 / 80.
    - Increased ultimate slow from 1.5 / 2 / 2.5 to 2.5 / 3 / 3.5.

    Shodaime
    - Raise Forest cd increased from 8 to 17 seconds.
    - Plant Cage (slow aura) slow decreased from 7% / 14% / 21% / 28 % to 6% / 12% / 18% / 24%.

    Itachi
    - Movement speed decreased from 305 to 300.
    - Dusk Crow Genjutsu (blink) mana cost increased from 50 to 60.
    - Tsukiyomi damage decreased from 75/150/225/300 to 75/125/175/225, slow decrease from 50% to 30% and duration decreased by 1 second at all levels.
    - Amateratu percent damage decreased form 8/12/16 to 6/8/10, cd change from 60 seconds to 100/80/60 and mana cost increased from 125/175/225 to 175/225/275.

    Yondaime
    - Movement speed decreased from 300 to 295.
    - Base Damage decreased by 5.
    - Stats and stats gain nerfed a bit.
    - Rasengan damage decreased form 50%/100%/150%/200% to 25%/50%/75%/100%.
    - Agile movement damage decreased form 4%/8%/12%/16% to 4%/6%/8%/10%.

    Kisame
    - Five Feeding Sharks range change from 1000 to 500/600/700/800.
    - Movement speed decreased from 310 to 295.
    - Regeneration skill change to 50 hp per second in all levels and cost 100/90/80/70 mana per second.
    - Ultimate cooldown increased by 20 seconds in all levels.
    - Ultimate slow change form 15/25/35 to 20/25/30.

    Naruto
    - Frog Kata mana cost increased from 60 to 75.
    - Kage Bunshin Mastery mana cost increased from 25 to 50.
    - Kage Bunshin Mastery swap set to 800 range.

    Zabuza
    - Stealth mana cost increased form 50 to 60.
    - Stealth can only be cast on units now (blink strike instead of blink).
    - Weak Spot critical decreased from 1.5/2/2.5/3 to 1.3/1.7/2.1/2.5.
    - Starting Agility reduce by 1.
    - Base Damage reduced by 4.
    - Base Armor reduced by 1.

    Shino
    - Movement speed decreased from 305 to 290.

    Kidoumaru
    - Ultimate mana cost increase from 200 / 325 / 500 to 250 / 400 / 550.

    Jiraiya
    - Katon max damage decreased form 100/200/300/400 to 120/180/240/300.
    - Sonic Wave damage per wave decreased form 60/90/120/150 to 40/60/80/100.
    - Kebari Senbon chance decreasef from 25% to 17%, damage decreased from 25/50/75/100 to 25/35/45/55 and stun drecreased from 1 second to 0.2/0.3/0.4/0.5.
    - Ultimate cd increased from 90/60/30 to 110/90/70.

    Kankuro
    - Karasu now dies when Kankuro dies.
    - Karasu movement speed decreased form 315/335/355/385 to 315/330/345/365.

    Yamato
    - Main stat change to strenght.


    BUGS FIXED

    - Kaiten no longer stuns allies.
    - Hinata byakugan now gives vision properly.
    - Fixed Guy ultimate bug when dies.
    - Orochimaru's ultimate can not be used on kyuubi anymore.
    - Fixed a bug that make the board to display wrong data.
    - Shino's bug shield no longer display debug message when kills an enemy.
    - Shino's bug shield now absorb and damage as the tooltip displays (before was 50 / 100 / 150 / 200 now 110/140/170/200).
    - Asuma's Thousand Hand Strike no longer taunts allies.
    - Chouji's Body Fat dont damage magic immune enemies or allies anymore.
    - Fixed a bug in Swap system that makes the player unable to repick properly.
    - Fixed a bug with Tayuya Cursed Seal and Mateki (tayuya was unable to move freely and mantaing mateki with cursed seal on).
    - Fixed a bug with Double Damage Rune that makes other skills last longer than it should.


    OTHER CHANGES

    - Default tp removed.
    - Duel is now off by default, can be turn on by using the comand -dd.

    For those who use Mac we apologize for not fix the mal funcion, in the next version we are going to fix that as the main priority

    Greetings

    NWU Staff


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      Fecha y hora actual: Mar 22 Mayo 2012 - 0:39